bluetooth - Game Maker Studio 2 LOCAL multiplayer -


i want make simple multiplayer game game maker studio 2 mobile platforms, should work locally (via wi-fi or bluetooth). e.g. this list of existing games , game classified (bluetooth | wifi direct | online). have experience in programming , gml should not problem me. want know sure whether possible implement wi-fi direct , bluetooth communication? required answer have done it. plug-ins required this? not want reinvent wheel , modify libraries or broken code. need 100% working solution.

why game maker studio 2? because want make game friend doesn't have programming skills. so, need game editor game maker studio 2 despite fact have programming experience. , task - solve problem local multiplayer before start make game. maybe there other editors fit these requirements?

gamemaker has built-in functions make local multiplayer (i assume mean "wifi"). if familiar udp/tcp, it's plus. can found here : https://docs.yoyogames.com/source/dadiospice/002_reference/networking/index.html

i used them local multiplayer , worked fine.

for bluetooth, devs working on functions, believe didn't release them yet.

if want make global multiplayer, have face few tehnical issues (port forwarding, global matchmaking, etc.) recommand gmnet, comes in 2 flavors :

  • gmnet punch if want communicate through nat own synchronisation strategy.

  • gmnet engine if don't want worry details , let them work you.

the official website : https://gmnet-engine.org/engine/

keep im mind global matchmaking, need kind of relay server, players can find games hosted other players. not hard , gmnet comes java server program purpose, needs hosted on server direct internet access (no nat).

hope helpful !


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