android - How to update a view in every specific time of frame -


currently using recursive invalidate() calls , don't know if code run at fixed rate in every phone. below can see code here. handler approach better , reliable one? how can make view update speed fixed in every phone?

 @override  protected void ondraw(canvas canvas) { super.ondraw(canvas);  if(action){     checkcollisiondetection();     rotateangle = rotatereverse ? rotateangle - levelrotatespeeds[level-1] : rotateangle + levelrotatespeeds[level-1];      canvas.rotate(rotateangle,coordinateutils.centerx,coordinateutils.centery);     invalidate(); //this recursive approach }else     canvas.rotate(rotateangle,coordinateutils.centerx,coordinateutils.centery); canvas.drawroundrect(rect,markerroundsize,markerroundsize,paint); 

}


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